question archive Prompt: Comic book characters have all kinds of exciting and rare anatomical and physiological features that define their storyline
Prompt: Comic book characters have all kinds of exciting and rare anatomical and physiological features that define their storyline. Apply what you have learned in Hands On Lab: Skeletal System to design your own comic book character (superhero or villain). You do not need to be a comic book expert at all!
You will need to describe changes to the skeletal system (Wolverine and Mr. Glass are not allowed to be copied but may certainly be used for inspiration) on a detailed level that gives your character some benefit. Conversely, you will also need to describe a weakness or cost to the body from this change to the skeletal system.
This is up to you! Have fun with it but base your choices on evidence. If you could enhance one part of our skeletal system to make us superheroes or supervillains, what would it be?
In your posts to your classmates, evaluate their choices. Is there anything you want to borrow from their design to build a better comic book character? Are you able to offer them advice to how their design could be improved? Is there a weakness that they haven't realized?
Example: 500 wds I may want to have a character who can easily move through treetops so I would redesign the bones of the upper body. I would discuss this in correct anatomical terms (Ex: femur, proximal) and include details on a cellular level (Ex: osteoblast). I may also look at the skeletal structure of animals, like an orangutan, to help guide me. The weakness may be how the skeleton may now be off balance so mobility would be affected or could be an issue with the joints now being overworked.
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