question archive Running head: GAMES IN THE CLASSROOM 1 GAMES IN THE CLASSROOM 4             Games in the Classroom Your Name EDU 620: Meeting Individual Student Needs with Technology Instructor's Name Date   Hint: Delete all of these green boxes before submitting the paper to your instructor

Running head: GAMES IN THE CLASSROOM 1 GAMES IN THE CLASSROOM 4             Games in the Classroom Your Name EDU 620: Meeting Individual Student Needs with Technology Instructor's Name Date   Hint: Delete all of these green boxes before submitting the paper to your instructor

Subject:SociologyPrice: Bought3

Running head: GAMES IN THE CLASSROOM 1

GAMES IN THE CLASSROOM 4

 

 

 

 

 

 

Games in the Classroom

Your Name

EDU 620: Meeting Individual Student Needs with Technology

Instructor's Name

Date

 

Hint: Delete all of these green boxes before submitting the paper to your instructor. To delete the boxes: click on the edge of each box and press delete.

 

 

 

 

 

Games in the Classroom

For this assignment, briefly introduce your reader to the topic of your essay. Be sure to include a thesis statement that previews the topics you will discuss throughout the rest of the paper.

Hint: Ctrl + Click INTRODUCTIONS & CONCLUSIONS for help

 

 

Gamification Influences

Evaluate the potential influences gamification can have on teaching and learning. Be sure to provide evidence from the readings, the TED (2010) video, and/or outsides sources to support your analysis.

Hint: As you write your paper, make sure you include well-developed paragraphs.

Ctrl + Click BODY PARAGRAPHS for help

 

 

Gamification and Motivation

Evaluate the science behind learner motivation and its connection with gamification. Be sure to provide evidence from the readings, the TED (2010) video, and/or outsides sources to support your analysis.

Differentiation Support

Analyze how gamifying supports differentiated ways to teach and learn. Be sure to provide evidence from the readings, the TED (2010) video, and/or outsides sources to support your analysis.

Technologies

Discuss how specific technologies and gamification are being used to enhance teaching and learning and motivate learners. Be sure to provide evidence from the readings, the TED (2010) video, and/or outsides sources to support your analysis.

 

Hint: Use evidence from your readings to support your ideas in the above and below sections.

Ctrl + Click QUOTING, PARAPHRASING, & SUMMARIZING for help

 

 

Hint: Ctrl + Click INTEGRATING RESEARCH For help.

Hint: Ctrl + Click CITING WITHIN YOUR PAPER for help.

 

 

 

 

 

Conclusion

In your conclusion, provide a brief summary of your essay.

 

Hint: Ctrl + Click INTRODUCTIONS & CONCLUSIONS for help.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

References

Use APA format to cite and reference your sources on your References page. Remember, you MUST include in-text citations throughout your paper to show your reader what information you used from these outside sources. You MUST make reference to at least three scholarly sources , in addition to the assigned TED Talk. So that means I should see at least four sources in your reference list as well as cited throughout your paper.

 

Hint: Ctrl + Click FORMATTING YOUR REFERENCES LIST for further help.

 

 

*In the final version of your assignment, be sure that you have removed all the hints (green boxes) within the template.

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